![]() I was sharing some test videos of this in the blender tests forum. wasn’t properly un-registering a class which threw errors when disabling the add-on. code that hopefully stops the addon from crashing renders (but jiggle doesn’t show up in render without baking) bone ui feedback when jiggle bones have been disabled on the armature or scene ![]() also exposed the ability to manually turn off jiggle bones per armature added a new bake option that creates an additive nla strip with the baked jiggle and gives the option to disable physics on the baked bones, the entire baked armature, or the entire scene bugfix for issue that caused dynamics to stop working its a little hacky but mostly seems to work. bugfix preventing multiple layers from baking. ![]() ![]() This version, although newer, had features that seemed to be unreliable and might have been causing crashes: i need to properly set up a github or something so this is easier to maintain for when i release next major version. I have a new version 2 rewrite of the add-on announced here: Wiggle 2Īlso, to minimize the need to hunt through this thread for various versions of this original addon i’ve tried to archive all the versions on github here: (that said I’m still learning github so the setup might still need some work)Īdding the latest current version to this first post. ![]()
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